Bug report - Schemata bug

Adriaan van Os gpc at microbizz.nl
Sun May 31 16:22:14 CEST 2009


Martin Kalbfuß wrote:
> I reduced my game code to the needed data types and code.

The ICE is reproducable.

P18:~/gpc/testgpc/adriaan] adriaan% gpc schemata_bug.pas
../../gcc-3.4.6/gcc/p/typecheck.c:4407:process_otherwise: failed assertion `TREE_CODE 
(constructor_max_index) == INTEGER_CST'
schemata_bug.pas: In procedure `test_procedure':
schemata_bug.pas:75: error: Internal compiler error.
    Please submit a full bug report to the GPC mailing list <gpc at gnu.de>.
    See <URL:http://www.gnu-pascal.de/todo.html> for details.
[P18:~/gpc/testgpc/adriaan] adriaan% gpc -v
Reading specs from /Developer/Pascal/gpc346u4/lib/gcc/i386-apple-darwin9/3.4.6/specs
Configured with: ../gcc-3.4.6/configure --enable-languages=pascal,c --enable-threads=posix 
--disable-nls --target=i386-apple-darwin9 --host=i386-apple-darwin9 --build=i386-apple-darwin9 
--prefix=/Developer/Pascal/gpc346u4 --with-arch=pentium-m --with-tune=prescott
Thread model: posix
gpc version 20070904, based on gcc-3.4.6

Regards,

Adriaan van Os






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